Despite the industry’s questionable backdoor policies, Pachinko parlours are very much a part of Japan’s urban landscape. In fact, retired officers often move onto the pachinko parlour industry, keeping out organised crime, but also giving pachinko parlours a strong position to influence the police. Min Jin Lee’s novel Pachinko, winner of the US National Book Award for Fiction in 2017, has been translated in 22 languages and is available online.And while pachinko parlours are still getting around Japan’s gambling laws with their prize exchange schemes, the police tolerate it and are even active in regulating it. Pachinko is widely enjoyed everywhere across Japan today. Yet as debates on the legality of gambling in Japan intensify, punters may speculate on the fate of the pachinko machine, whatever new constellations may arise from a single touch. Nearly half of Japan’s leisure time is spent in pachinko parlours, while little is spoken of this population who have resided in the country over generations, and who, after pioneering the industry, now run an estimated 80 percent of its parlours.Īn omnipresent emblem for Japan’s charmingly disorientating landscape, pachinko‘s promise of escape has generated a significant economic outcome. Pachinko’s multi-generational epic is based on real hardships faced by ethnic Koreans in Japan, the country’s largest minority group since World War II, who still struggle to find traditional employment. Themes of pinball and fate are most powerfully tied up in Pachinko (2017), Korean-American author Min Jin Lee’s award-winning novel of a Korean family who find work in Japan’s arcades. But the hidden lifestyles it constitutes include the ambivalent status of Japan’s ethnic minorities. Amongst themes of pop-cultural material-the two most popular machines of all time being decorated with images from classic manga Fist of the North Star and anime Neon Genesis Evangelion-the majority of franchises are owned by Sega Sammy Studios, the company behind Sonic the Hedgehog.Įxisting in obscurity, pachinko has generated its sizeable profit through legal loopholes often used for corrupt purposes, involving yakuza-related activity. Re-emerging as a form of adult recreation after the war, by the 1980s they were entirely electric, and their LCD screens and sound displays increasingly incorporated elements of a video-game society. They were placed in candy shops using sweets as prizes, and acquired the name ‘Pachi Pachi’ from the sounds that they made. The first machines were made in the 1920s as children’s toys, inspired by earlier European equivalents. What is more, instead of directly receiving cash at the parlour, players use the balls to win ‘special prize tokens’, exchangeable at separate vendors without technically violating the law. The extent to which the game’s odds and trajectories are in the player’s hands is ambiguous. In pachinko, the player uses a single lever to direct steel balls that ricochet between pins towards a scoring hole. At a glance they dazzle, but they also serve as a metaphor for a reality governed by technological fantasy and brutal competition. Amidst a blast of mechanical noise, each machine is a buzzing altar decorated kaleidoscopically with familiar anime characters. Pachinko parlours are vast rows of flashing slot machines, where gamblers are transfixed over the course of long hours. Glowing at the heart of society but often left undiscussed in Japan, where gambling for cash is illegal, pachinko pinball arcades generate 30 times more revenue than Las Vegas each year.
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